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Tianjian Xu

Computer Science Student & Software Developer

(a.k.a. Frost)

Bio

Bio

// Greetings, my friend.

I am a graduate student majoring in Computer Science at

UC Berkeley. My areas of interest include interactive media, game development, and computer graphics. I enjoy building things that make life FUN :)

Profession Path

2022

2021

2020 - 2021

SWE Intern @ Apple

Gameplay Enginner Intern @ Tencent

Worked on PUGB MOBILE

Research Assistant @ USC Data Science Lab

Worked on a COVID-19 forecasting research project
Our work got featured by
CDC

Education

2022 - 2023

2019 - 2022

2018 - 2019

University of California, Berkeley

M.Eng. in Electrical Engineering & Computer Science

University of Southern California

B.S. in Computer Science, Minor in Applied Analytics
- Summa Cum Laude
- Engineering Mathematics Prize (top 4 students)
- Academic Achievement Award

Rensselaer Polytechnic Institute

B.S. in Computer Science (Transferred)

Projects

Projects

Project_1
Code-T_edited.jpg
Code-T

A multiplayer shooter game powered by Unreal Engine 4.

project_2
ReCOVER

A predictive mathematic model of the COVID-19 pandemic. Results got featured by CDC.

ReCover.png
Project_3
Game Engine.png
3D Game Engine

A 3D video game engine built from scratch. Support functionalities including lighting, animation, and collision detection.

Project_4
Ray Tracer

Render virtual scenes with lighting and shadows by implementing a recursive ray-tracing algorithm.

Ray Tracer.png
Project_5
Terrain Visualization.png
Terrain Visualization

A visualization tool that converts heightmap data into the 3D interactive landscape. 

Project_6
Pac-Man Remake

A remake of the classic arcade game Pac-Man.

Pac Man.png
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